4D Sokoban
Sokoban, but in 4 dimensions. Left board moves in XY, right board moves in ZW. At first, the game might seem extremely unplayable; however, if you persevere, you'll end up developing enough intuitions about 4D space to make the game just about barely unplayable.
Original game by Beekie, with a level from Corey Hardt. Modification by knexator, inspired by Tilmann's variation
Development log
- Making 4D Sokoban somewhat playableSep 29, 2022
Comments
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Game seems to keep crashing for me after I move around a bit, making it *literally* unplayable.
Wow, this is unplayable... it's great!